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Far Cry 2

Far Cry 2

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From: UBI Soft
Category: Video Games

List Price: $29.99
Buy Used: $9.99
as of 7/30/2010 06:53 CDT details
You Save: $20.00 (67%)



Seller: pieceofmindmedia
Rating: 3.5 out of 5 stars 89 reviews
Sales Rank: 685

Format: CD
Platform: Xbox 360
Genre: shooter-action-game-genre
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 7.4 x 5.4 x 0.5
1080i Support
16:9 Support
480p Support
720p Support
Dolby Digital 5.1
Downloadable Content
Memory Card
SystemLink
Vibration
Voice Support
Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!

MPN: 52408
Model: 008888524083
UPC: 008888524083
EAN: 0008888524083
ASIN: B001ASJIRM

Publication Date: October 2008
Shipping: Eligible for FREE Super Saver Shipping
Availability: Usually ships in 24 hours

Features:
  • First-person shooter for Xbox 360 gives players an open-ended gameplaying experience
  • Roam the beautifully detailed jungles and savannah of Africa
  • Pick up a wide range of weapons and hop into different vehicles
  • Dynamic environment, including day-night cycles and fire propagation
  • Online multiplayer supports up to 16 players

Editorial Reviews:

Amazon.com Product Description
Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa. Far Cry 2 for Xbox 360 features open-ended gameplay that allows you to play the game whichever way you choose, with the choices you make affecting where the game leads you.

Far Cry 2

Players:
Offline: 1
Online: 16

Multiplayer Modes:
Deathmatch, Team Deathmatch, Capture the Diamond, Uprising

Format:
Native 720p high-definition output.


Far Cry 2 brings you to Africa where you'll explore the savannah and the jungle. View larger.


Far Cry 2 features real-time night-and-day cycles. View larger.
Outstanding Graphics
Ubisoft developed the Dunia Engine specifically for Far Cry 2. Among other things, the Dunia Engine delivers realistic, interactive environments, special effects, real-time night-and-day cycles, and smart enemy AI.

Expansive, Realistic Environment
Far Cry 2 is set in a fictional region of Africa where you are caught between two rival factions at war. The Ubisoft team spent a lot of time filming and photographing in Africa to get all the details of the landscape and native wildlife. The result is a huge gameplay area that is 50 square kilometers, taking players into and out of the jungle and savannah. Wild animals such as zebras, buffalo, gazelle are encountered during the game, with both players and enemies allowed to interact with them.

Far Cry 2 features an incredible level of detail and realism, with a minimal in-game interface to detract from immersion. For example, players will need to navigate the world using an in-game map and navigation system, weapons will disintegrate over time, and fires will spread and propagate.

Each of the actions a player takes is reflected in the environment and changes the content of the game. To fulfill your mission, you need to play the enemies against each other, using both strategy and skill.

Huge Range of Weapons and Vehicles
Far Cry 2 offers gamers a wide range of weapons, from a machete for hand-to-hand combat, to a sniper rifle that can stealthily pluck off enemies from afar. As weapons disintegrate over time, they might jam or even explode in your hand.

There are also a large range of vehicles such as gliders, trucks, cars, and boats that will let you fly, drive, slide, and hover over the open landscapes.

Multiplayer Options for up to 16 Players
Far Cry 2 supports up to 16 players and has four gameplay modes: Deathmatch, Team Deathmatch, Capture the Diamond, and Uprising. Players can choose from six different classes in multiplayer, each with its own set of pros and cons. Just as in the single-player mode, multiplayer games will feature dynamic elements, making each session unique.




You can explore the world of Far Cry 2 from inside a car or flying on a glider.




Customer Reviews:
Showing reviews 1-5 of 25



4 out of 5 stars Far Cry 2's single player campaign has many flaws, but it's redeemed by the fun multiplayer and awesome map editor.   July 29, 2010
Chris
After Cryteks surprise 2004 pc hit Far Cry, Ubisoft bought the rights to the Far Cry name, making several Xbox/360 games and even a Wii title which didn't have any relation to the pc original, other than the tropical island setting and main protagonists name. With Far Cry 2, they move even further away from the original game by taking the action to the plains, deserts and jungles of Africa. But while the setting and story were initially intriguing, the game ultimately fails to live up to its true potential.

You play as a no name mercenary on a mission to track down and kill "The Jackal", an arms dealer supplying two rival factions in an ongoing war in the region. These two factions; the UFLL and APR also offer you the opportunity to work for them. The storyline in the game progresses by doing missions for one faction or for both, allowing you to be a double agent of sorts. You can also do missions for various arms merchants, allowing you to acquire and upgrade your weapons in the game. While all this may sound really interesting, its here in the mission structure that the game begins to fall apart.

Far Cry 2 does offer you a great deal of freedom to approach the missions from different angles. Nearly all of them involve killing a member of the rival faction or doing something to sabotage the other. The unique African setting gives you 50 square kilometers of various terrain to traverse, as well as a full day and night cycle and access to lots of vehicles located throughout the map. But with the exception of a few of the missions, most follow a simple wash, rinse and repeat pattern that becomes dull very quickly. You go to an enemy encampment, find said bad guy, shoot him and are then called on your cell phone with the choice of doing another mission for them or their rivals. Depending on who you work for, you get a.i. buddies throughout the game that appear when you're about to die during a gunfight, and help wipe out the remaining foes. The buddies appear one time after each save checkpoint. If you die a second time, they won't reappear unless you save again. Doing the missions for the arms merchants unlocks new weapons such as automatics, shotguns, sniper rifles, rpgs, grenade launchers and even flame throwers. The problem is that these tasks are the same exact thing every single time. You destroy a convoy of rival arms dealers moving along the roadways. That's it. Each is just a copy and pasted version of the last, and its irritating to have to do the same thing over and over to acquire new weapons. Also, the weapons in the game degrade over time, and will jam, break or explode, forcing you to get a new one. Guns can be picked up off of the dead bodies of your adversaries, but they are the least reliable and prone to jam and break faster.

Having 50 square kilometers to explore sounds pretty cool, but driving to and fro to accomplish your goals grows weary before long. In fact, if it weren't for the very long driving sequences that pad the games length, it would probably be a quarter of what it is. Driving long distances was also a part of the GTA games, but the side missions and unlockables in those games helped to fill the void. In FC 2, there is very little to do outside the main missions, other than find hidden briefcases with diamonds (your currency) and admire the beautiful scenery from time to time.

The enemy a.i. is another one of the games glaring faults. Simply put, it's bad. Far Cry 2's large map has a series of checkpoints along its roadways filled with enemies. Unfortunately, these are the respawning kind that will reappear in the same spot you might have just obliterated 10 minutes ago. And these guys can do some really stupid stuff. They might often times run right past you completely out in the open or not notice you for several seconds. But in the case of the snipers, its the exact opposite. I was spotted multiple times several hundred yards away and shot at, even in the pitch black of night, which defeats the purpose of any stealth approach the game pushes. Oh, and I didn't mention that your character has malaria, and you have to take special pills throughout the game to combat its blurry vision effects. It's not often that the attacks happen, but when they do it's just an annoyance and shouldn't have been incorporated in the game at all.

But despite all its faults, Far Cry 2 does offer enough to tip the scales in its favor. For starters, its a pretty game overall, and the African terrain can at times be quite stunning. Watching the sun set or rise on the plains was something I never tired of -- its beautiful. The detailing in the foliage is impressive, and you can make out individual leaves and blades of grass from good distances. Some of it is destructible as well, allowing you to shoot off individual branches and trunks of smaller trees. But the most unique aspect of the environment is its ability to catch fire, and for the fire to propagate (spread realistically). Using this element to kill enemies is awesome. There is native wildlife in the plains areas that you can hunt or run over with your car if you want to just goof around and have some fun. Being able to eat the animal meat or sell their pelts would have been really neat, but sadly isn't included. (pssst, this will be in the upcoming Red Dead Redemption!)

The multiplayer is also fun, and there's still a small core of devoted players playing the game online anytime of the day on both the 360 and PS3. The controls are serviceable, but feel very stiff and mechanical compared to the fluidity of Call of Duty or other top multiplayer shooters. The modes are your standard deathmatch, team deathmatch, a territory mode and capture the diamond (flag). The Ubisoft maps are fun, but this games ace card is its amazing map editor. No other game on a console (with the exception of Far Cry Instincts and to a lesser extent, Time Splitters) offers such a robust map maker, and the possibilites with this are endless. The maps you can make can range from tiny to huge, and give you the ability to form mountains, cliffs, canyons, lakes, oceans and towns, with buildings and vehicles littered throughout, and you can place any kind of weapons anywhere in the game, too. You can preview any map, be it your own or someone elses before playing it, and you can even edit other players maps, although they still hold the rights to their original creations. A lot of the user made maps can be pretty crappy , with some ridiculous and terrible designs, but theres also some really ingenious stuff here that shows a lot of time and care went into making it. Map editors of the caliber in Far Cry 2 would help to extend the life of a great many multiplayer games, and its nice that Ubisoft didn't deprive console owners the joy of making their own.

There were a lot of split opinions on Far Cry 2, and its easy to understand. The single player simply isn't all that it could have been, and there are a bevy of problems you may not be able to overlook, no matter how hard you try. But if enjoy a fun multiplayer experience, and want to experiment with the awesome map editor, Far Cry 2 is a game well worth picking up.



3 out of 5 stars Great at first, but gets really boring   June 7, 2010
b-gat (Austin, TX United States)
0 out of 1 found this review helpful

My experience with this game was exactly the same as my experience with Assassin's Creed. I went in expecting to love it, I was hugely impressed with the first three or four hours, and then I started to realize that 95% of the game is essentially the same two or three basic missions on a loop.

The graphics and game world here are very impressive, and there's a definite attempt at some sort of story, but it just doesn't add up to anything compelling. I think the main problem for me there is the fact that my stated objective is to kill an arms dealer because I find his occupation morally indefensible, but to gather information on him, I kill thousands of people and prolong the civil war I'm angry at him for supplying. If my character was supposed to be evil, I would take it and run with it, but the combination of explicitly evil actions and supposedly noble objectives just doesn't compute for me.

I think the fatal flaw of this game, though, is the combat. I could overlook the nebulous story or the constant driving or fighting through two or three identical guard posts on the way to each and every mission if the fighting didn't feel like such a chore. Really, the primary reason I put the game into the drive was to fight some virtual people, so it shouldn't matter that much who and where they are. I enjoy other first person shooters enough to replay missions over and over, so the repetition shouldn't be a major sticking point for me, either. But the combat here just doesn't do it for me.

I think the combat fails because of two things:

1) No stealth (like, at all -- almost all guards will see and begin to shoot at you before you can see them unless you're looking at them through a sniper rifle, no matter how quietly you creep into an area), so the only strategy is to shoot everyone in an area as quickly as possible. Subtlety won't cut it in this game, but it's not like you can just go Duke Nukem on 'em, either. No matter what weapon you're using, you're never powerful enough to mow down enemies at will. So you're stuck in an uncomfortable middle ground where you're not strong enough to obliterate multiple enemies at a time, but you're not totally free to use your brains to pick them off one at a time, either.

2) The weapons are uninteresting. Despite having lots of different options, I used the Ak-47, the dart rifle, and the secondary grenade launcher for most of the game. Most of the other weapons seemed like less effective variations on these three. The only exception to this was the flamethrower, which was definitely different, but ultimately less useful than the dart rifle. (The mortar is also different, but I don't see how you could kill anyone with it. I've literally dropped shells at people's feet without killing them.) A key factor here is that most of the weapons I use are available early on in the game, so there's very little feeling of progression. I enjoy that action-reward sequence you normally get in games, and I don't really get that from this one. I want my positive reinforcement!

Ultimately, I thought this game had some really good elements, but it didn't hold my interest like games normally do.



4 out of 5 stars The Great Outdoors...   May 30, 2010
marc (New Haven, Connecticut)
1 out of 1 found this review helpful

this was a Very slept on title for me, i didnt even Consider buying it when it was released...but i was on the hunt for a good Single Player game and decided to pick it up...and i am glad i did. the graphics are awesome, the scenery of African jungles and dezert are captured Very Well and detailed, the guns are a joy to shoot and the gunfights are very Realistic...but the Open Endedness of the game is the selling point for me. to be able to load up the game and go ANYWHERE and play the game at your own pace is exactly what i was looking for...and encounter random gunfights is an absolute joy. also, the Realism makes it even more fun. you really have to take into account how much Ammo you have before attacking an enemy camp...or youll run out of ammo during the gunfight and probably die :) blowing up a car with a rocket launcher and having it cause a massive Brush Fire was also interesting and realistic. i hear there is a save glame glitch once you get deep into the story...but honestly, im having too much fun with the free roam to even Think about the story at all.

for any explorer, action shooter or someone who just wants a game they can pick up and play, this is an awesome game to check out. im glad i finally gave it a chance..

iLL .



5 out of 5 stars Awesome Sandbox Experience   May 6, 2010
R. Johnson (Scottsdale, AZ, USA)
I have to say, I didn't know what to expect when I bought this game, I had only heard that it was pretty good. After playing I think its an excellent game. While it does guide you along a certain path, it does have an open, go anywhere environment. (Although not as open a something like GTA4 though). Even after beating it, I still like to replay it, since you can approach things differently each time.


4 out of 5 stars great game great price   April 13, 2010
John J. Mcncholas
so i got far cry 2 and LOVE it the game has a great map editor and cool Multiplayer i give it 9/10 is a buy :)

Showing reviews 1-5 of 25


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