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Battlefield: Bad Company 2 Limited Edition | 
| From: Electronic Arts Category: Video Games
Buy New: $59.95 as of 3/10/2010 00:33 CST details
Seller: Amazon.com Rating: 38 reviews Sales Rank: 9
Platform: Xbox 360 Genre: role_playing_games ESRB: Mature Media: Video Game Edition: Limited Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 15671 Model: 15671 UPC: 014633156713 EAN: 0014633156713 ASIN: B001QXNBJM
Publication Date: March 2010 Availability: Usually ships in 24 hours
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| Features:
| • | 4 character classes (medic, assault, recon and engineer), 15,000+ kit variations, 46 weapons (200 different customization opportunities), 15 gadgets and 13 character specializations. | | • | Limited edition items including four unlockable vehicle related items and two classic in-game Battlefield 1943 weapons. | | • | 8 huge multiplayer maps and 15 land, sea and air vehicles, including the ATV and the UH-60 transport helicopter. | | • | All-new squad gameplay where players team up with 3 others and fight together to unlock special awards and achievements in 2 squad-specific game modes. These are in addition to awards and ranks achieved individually. | | • | Destruction 2.0. Take down entire buildings, create firepoints or blow it up entirely. In Battlefield Bad Company 2 there is be no place to hide. |
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| Editorial Reviews:
Product Description Pending
Amazon.com Product Description
Battlefield Bad Company 2 is a first-person shooter, and sequel to Electronic Arts' 2008 release, Battlefield Bad Company. Following the continuing combat adventures of misfits of the US Army's Company "B," Bad Company 2 features the characteristic humor and grit of the Bad Company series, as well as a variety of gameplay improvements and additions, including 2-24 player online support; all-new four man squad gameplay; and more. Couple this with the variety of vehicle related items and classic Battlefield weapons included with the Limited Edition for PlayStation 3 (see complete list below), and you have the Ultimate Battlefield Bad Company experience to date. Story and Gameplay Like the original Battlefield: Bad Company game, Bad Company 2 is a first-person shooter following the exploits of Company "B" of the US Army's 222nd Battalion. In this new adventure, the more mature yet still infamous company of misfits are tasked with interceding in a series of conflicts that have the potential to ignite of a new World War. Game environments cover snowy mountains, all the way to jungles and deserts.  Classic military combat gameplay. View larger. |  New destructive abilities. View larger. |  Ultimate online vehicle warfare. View larger. |  New squad-based play options. View larger. | As the action begins players have their pick of four distinct character classes, and weapons, gadgets and specializations. Within these, players have over 15,000 kit variations to discover, and will be able to fine-tune their preferred fighting style to give them the edge in combat that they will need to survive and prevail. In addition, new vehicles like the all terrain vehicle (ATV) and the UH-60 transport helicopter allow for new tactics, which players are free to choose from. As players fight through mission play they will level up their playable character through the ranks as they accumulate experience points in combat for enemies eliminated and objectives completed. Excellence in the battlefield is rewarded with an extensive range of pins, insignias and stars to unlock along with 50 dedicated ranks to achieve. Battlefield 2 also features a major multiplayer component. Along with standard 24-player online multiplayer options across eight maps, players can also compete in 4-player teams in 2 exclusive squad-only game modes, fighting together to unlock exclusive team awards and achievements. During these online battles players can spawn on your squad to get straight into the action, and use gadgets such as the tracer dart in-conjunction with the RPG to devastating effect. Taken together these features make for one of the most realistic ground/vehicle combat experiences ever. The New Frostbite Engine Tactical destruction in Bad Company 2 is taken to new heights with the updated DICE 'Frostbite' engine. Unlike in the first game in the series, which featured considerable, but limited destructible game environments, in Battlefield Bad Company 2 players can now take down entire buildings or create their own vantage points by blasting holes through cover, thereby delivering a unique dynamic experience in every match. Key Features - 8 huge multiplayer maps. Each with a different tactical and gameplay focus and set across a variety of environments.
- Ultimate online vehicle warfare. 15 land, sea and air vehicles, each with a tactical advantage during play. Race into action with the ATV or rain death from above in the UH-60 transport helicopter with its 2 side-mounted rail guns.
- Intense single player action in dense jungles to snow-torn mountains, following the mature "B" Company on a daring new mission.
- All-new squad gameplay. Team up with 3 other players and fight together to unlock special awards and achievements in 2 squad-specific game modes.
- Destruction 2.0. Take down entire buildings, create firepoints or blow it up entirely. In Battlefield Bad Company 2 there is be no place to hide.
- 'Play It Your Way' experiment and refine your ideal combat style with 4 character classes (medic, assault, recon and engineer), 15,000+ kit variations, 46 weapons (200 different customization opportunities), 15 gadgets and 13 character specializations.
- Combat efficiency and performance is rewarded with special awards such pins, stars and insignias which contribute to unlocking 50 ranks.
- Extensive online Xbox LIVE Achievements support.
The Battlefield Bad Company 2 Limited Edition for Xbox 360 Includes: - Battlefield Bad Company 2 for Xbox 360.
- 4 Vehicle Warfare Unlocks
- Improved Vehicle Armor – An Up-Armor package mounted on all vehicle types decreases the effect of both explosive and penetrating warheads, significantly improving vehicle survivability.
- Vehicle Alternate Fire - Additional weapon packages mounted for the driver of all armored vehicles, greatly expands the range of targets the vehicle can successfully engage and destroy.
- Vehicle Motion Sensor – Upgraded Sensor to locate enemy units in direct proximity to the vehicle.
- Tracer Dart Pistol – Launched by compressed air, this magnetic dart attaches to any vehicle surface, allows friendly shoulder launched rockets to lock on to and track moving targets even beyond line of sight.
- 2 Classic Battlefield 1943 Weapons
- M1A1 Submachine Gun – Popular with Paratrooper and Commando units in WW2 for its rate of fire and stopping power the M1A1 is still seen in the hands of paramilitaries today. Reliable but heavy, this classic weapon is still a powerful force in the hands of a Battlefield Veteran.
- M1911 Pistol – Adopted in 1911 by the US Army the M1911 saw heavy service in WW1, WW2, Korea and Vietnam. Highly customized M1911 are still favored by Special Operations forces for its reliability and the power of its large .45 caliber round
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| Customer Reviews:
Showing reviews 1-5 of 25
Fun; Need a good squad to play. March 9, 2010 S. Mort (Phoenix AZ) Really makes you feel like you're in a large scale engagement. If you have a good squad the game is incredibly fun calling out enemies and storming positions. Better than it's previous installment, but I'd still like to see more features from Battlefield 2 (PC) and Battlefield 2142 (PC) to be added into the engagement (IE: Commanders)
Still In Good Company March 9, 2010 J. Shafer Battlefield Bad Company 2 is the in-direct sequel to the original game that came out a few years ago. With a few exceptions, this game surpasses its predecessor in every way.
When I say that this is an indirect sequel, I mean it in the sense that the story has no relation at all to the story from the original and the personalities of the characters are almost entirely different. The story from the first game was the same plot of the movies Kellys Heroes and Three Kings; a ragtag squad go behind enemy lines in order to steal a large sum of gold for an early retirement. At the end the heroes get the gold and drive off into the sunset to start a new life and go their seperate ways, however the person they steal it from still wants to his revenge. For some reason, the writers decided to scrap everything that we knew and instead came up with something different. At no point in Bad Company 2 do we ever see or so much as hear about the gold or the person that they stole it from. Your given a sense of the original game never happening at all. I understand that they tried to take a more serious approach for this game, but when you make a sequel, the story should be a direct continuation of what happened before instead of completely trashing it and starting something new. Also the story has been done a hundred times before and there is nothing new or original here. Youd be better off watching any two random war movies and you would get the same, if not a better experience that you would from the story of this game. Not to mention that the length of the story is stupid short and can easily be completed in an afternoon.
The characters took a turn for the worse, even though they are still a likeable cast. Preston is now a gung-ho who makes everyone continue on for the sake of the country. Sweetwater is still the big nerd. Haggard is now a right-wing redneck that acts his part way to effectively and too often. Sarge is the gritty black sergeant that still orders everyone around with a bad attitude. While their personalities are still similiar, they act too serious. There is still some humor around but not as often and not as funny as the first game. The witty bantor between Sweetwater and Haggard is no longer there and instead there now a relationship based almost entirely off of friendly abuse. What made these characters likeable was their snarky attitude towards everything and the ability to randomly interject humor throughout the game. They were too direct with what they said or did instead of giving us a sense as to who they were without saying anything like the first game did. While they are still likeable in this game, they just arent the same as before.
Despite having a mediocre story and a cast that has partially changed, the multiplyaer is still what stands out as the best FPS multiplayer on the Xbox today. All of the issues from the first game have now been fixed and there is now a sense of balance between the classes. No longer is the assault class worthless. No longer can sub-machine guns snipe people from the opposite side of the map. No longer can a single person take out an objective in Rush by themselves. Every class is effective in their own way and you get a better sense of teamwork than you did in the first game. If you want to live, you need the skills of all classes in order to do so instead of one or two from the last game. My only real complaint that I have for multiplayer is that you cant access all of the maps for all modes. Conquest easily surpases Rush, however Rush arguably has the better maps to play on. I think it would make the game alot better if the different modes werent restricted to certain maps.
Overall, this game is great. While the single player is lacking, the multiplayer more than makes up for it. If you dont have this game, go buy it now.
A refreshing change from standard shooters March 9, 2010 aequitas12thman (TX, USA) 1 out of 1 found this review helpful
This game varies greatly from MW2 in many ways. Two of the most prominent ones being Vehicles and a focus on playing as a squad. Opposed to what CoD offers, it is much harder to play as a lone wolf, and when playing well as a squad, you will get much more point toward leveling. On that subject, unlocks work so that the more you play with ONE CLASS, the more you unlock for THAT ONE CLASS. This is great for people that prefer one class over another and don't want to waste time unlocking items they'll never use. The class system works in such a way that no one class is overpowered and each has its own advantages. For example, without an engineer, an enemy team in a vehicle will continue to decimate yours, until someone either switches to an engineer or picks up an engineer kit that someone else dropped. Despite some early issues with server availability (even EA underestimated its popularity), I find that dedicated servers are much more reliable than using a host system, as I am not punished for someone else having a poor connection, especially when mine is as fast as it is.
The single player campaign is a great experience, despite being as short as it is. I found that it was coherent, humorous, as it was supposed to be, and overall a rewarding experience, if only to familiarize myself with guns for the multiplayer.
My Gamertag is the same as my pen name.
Best FPS currently on the market March 9, 2010 TheNelsonTouch (AlongtheCoast) Battlefield BC2 is absolutely the best FPS currently available today. The size of the boards in multiplayer in addition to more realistic weapon effects (damageable buildings etc.) put this above MW2 in my book. The fact that tactical team play is encouraged in multiplayer is a refreshing change from MW2. MW2 was/is a great game, but BC2 edges it out.
If you get tired of multiplayer---not likely----but the singleplayer campaign for BC2 is entertaining and the storyline is at least as good (& I think a bit better) than MW2, which tried to employ vehicles like RHIBs and snowmobiles resulting in a sort of amateur arcade-like feel----especially with the RHIB chase down the river near the end of the game. BC2's vehicle play, by contrast, does not seem to belong to a different game but fits right in with the rest of the gameplay.
I hope the developers for BC3 (and yes there will likely be one given then ending for BC2) or MW3 (same deal) decide to take the time necessary when creating the next sequel in the series to get a great story line down, and not just race to turn out their product before the competition can get their out. At any rate, all FPS fans can be glad that BC2 came along, because if nothing else it has now set the bar that much higher, and I think BC2 is well on its way to becoming the new standard by which FPS games are judged.
How modern warfare was meant to be played, multiplayer review March 8, 2010 Animal (The SLC) 2 out of 4 found this review helpful
I have only played 30 minutes of the campaign so this is purely a multiplayer review. I have a good amount of gaming time with both franchises. I was already a big fan of COD4 when I got BC1. I was not impressed with the lack of class customization and felt it did not have much of a reply value so I went back to COD4. MW2 is a great game but disappointed in several ways. The turned up damage made shootouts short and unsatisfying. No team coordination made playing without friends frustrating. Select class combos made combat cheesy (Tac knife runner, Duel shotgun runner, Old javelin cheat). I found myself more frustrated than having fun and decided to stop playing MW2. My brother convinced me to try the BC2 demo and from that day I was hooked.
I wanted to point out a few highlights that separate this game from MW2 and BC1.
>The speed of the game is up to you. Large maps and lots of cover will facilitate numerous playing styles. There are a lot of areas that are less traveled and allow for flanking maneuvers or sniper spots. You are able to wait in cover for extended periods of time allowing for more tactical movement or for the stealthy approach. I've already been chastised for "camping"; something severely looked down upon in MW. The rules are different in BC, establishing a defense and eliminating a threat no matter what they are doing is the name of the game. Things like establishing a kill zone or stealing vehicles disturb the enemy's operations tempo which is a viable tactic for victory.
>Kits are now better balanced and allow some customization. Assault is the backbone for anti-infantry operations. Rifles are good balance of power, accuracy and rate of fire (ROF). They are able to carry a grenade, smoke or darts (shotgun) launcher. They are the only source of ammo on the battlefield. Engineer can play several roles. They can repair vehicles as well as can carry rockets/mines to destroy them. Their primary weapon is a silenced SMG, which is deadly for CQB and flanking maneuvers. The Medic is the only source of healing and can revive downed teammates. They carry a LMG and can be a very effective attacker or support gunner. The Sniper can be an effective means of disturbing the enemy at distant. They can specialize in a bolt-action for long-range kills or a semi-auto for more tactical ops. They can be demolition experts with C4 or the mortar strike. With the spotter scope they can provide quick recon data. Although customization is not even close to MW, some options allow you to put different sights on your weapons, decide if you want to carry more ammo, have more accuracy or damage. They now also allow any class to carry a small selection of shotguns, SMG and rifles.
>Vehicles can play a major part in your victory but are only as good as the support. A dedicated engineer with infantry support can ensure a tank can last the fight. On the other end a coordinated rocket attack or C4/mine strike could halt a tank's advance. Depending on the map you can have a medium scale tanks battles and/or chopper support.
>Destruction is what sets this game apart from every other FPS you've played. The battlefield is ever changing and you must adapt or die. The game allows you to destroy almost everything and you find that good cover is a temporary convenience. Destruction will continually present you opportunities or obstacles that will sway the outcome of battle. A house that made for a good observation point maybe completely gone next time you go to it or a simple hole in a wall may become a vital sniper position.
>Sound quality is the finest of any other FPS I've played. You will hear the echoing gunfire indoors and the explosions will rattle your eardrums. Crouching is an important tool when you moving in the snow to walking up the stairs as you sneak up on your enemy. Lastly, you will hear the crackle of every sniper shot that flies pass your dome.
Need to finish this with a few CONS:
-Customization has improved from the first game but still in the shadow of MW series
-Squads are limited to 4 people and may hamper large parties
-Servers problems can be frustrating, it may take several minutes or you may need to wait a while before finally joining a match (Hopefully this is fixed in the long-run)
--To add to the server problems I have kicked from the game and it has froze on me 3-4 times
This is a longer review than I wanted but if I missed anything or need more data, please add it in the comments. If you're new to MW2/BC2 please read the in-depth reviews of both games and ignore the 1-2 star spam. If you think you want an arena type shooter and want something fast paced and always in the thick of heavy gunfire, MW2 way be your game. If you want something that rewards on cooperation as well as kills, has vehicle combat and destructible environments, look no further.
Showing reviews 1-5 of 25
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