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Army of Two: The 40th Day | 
| From: Electronic Arts Category: Video Games
List Price: $59.99 Buy Used: $30.99 as of 3/11/2010 16:14 CST details You Save: $29.00 (48%)
Seller: moviesandgamestore Rating: 39 reviews Sales Rank: 230
Platform: Xbox 360 Genre: shooter_action_games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.2 Dimensions (in): 7.6 x 5.4 x 0.6
MPN: 014633157130 Model: 014633359572 UPC: 014633193794 EAN: 0014633193794 ASIN: B001TOQ8J8
Publication Date: January 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | Advanced weapons customization allows you to change your weapon in the heat of battle and adapt your firepower to the situation. | | • | Army of Two: The 40th Day has been built from the ground up with a focus on a co-op play and an expanded list of co-op tactics, resulting in a bigger, better, more organic two-man tactical experience. | | • | An engaging story set in Shanghai, China in which the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day. | | • | Take your partner online in explosive multiplayer modes, focused on co-op play, or strategize in the four-player co-op Extraction Mode and take on a series of intense enemy waves as you move from point to point through the ruined city. | | • | 12-player multiplayer support online. |
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| Editorial Reviews:
Product Description Army of Two: The 40th Day for Xbox 360... When a man-made disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all. Fortunately for you, you've got a bigger playbook of features and a new arsenal of co-op moves that either player can perform at any time, opening up fresh strategies and choices for both players. You've also got the tools you need to help the Army of Two fight and prevail with an incredibly deep, advanced weapon customization and upgrade system. Take your partner online in four explosive multiplayer modes, each focused on unique co-operative play. The Army of Two is back and better than ever!
Amazon.com Product Description
Army of Two: The 40th Day is a third-person shooter based in groundbreaking cooperative gameplay functionality. Sequel to the 2008 game of the same name, and featuring series heroes, Rios and Salem, in this new iteration players have a bigger playbook of features and a new arsenal of co-op moves that either player can perform at any time, opening up fresh strategies in the face of overwhelming odds. In addition, the game features advanced weapon customization and upgrade systems, as well as four explosive online multiplayer modes, each focused on unique cooperative play.  Extreme co-op tactics and gameplay. View larger. |  Extensive weapons customization. View larger. |  Help from Mission Coordinator Alice Murray. View larger. |  Improved cover system. View larger. | Story Set a few years after the events of the original Army of Two game, Army of Two: The 40th Day features the continuing adventures of millitary contractors Tyson Rios and Elliot Salem. With the help of Alice Murray, their mission coordinator, they now run their own paramilitary business, known as TransWorld Operations (TWO). Working what seems to be a routine mission in Shanghai they find themselves surrounded by a force of competing private military contractors intent on running amok in the city. Will Rios and Salem survive? Will they be able to make a few bucks off a bad situation? All they have is each other to rely on. Gameplay As with the original Army of Two, and as the name of the series implies, gameplay in Army of Two: The 40th Day revolves around co-op combat tactics necessary to survive specific and general combat situations. Players can team up with an AI companion in single player mode or a human friend in two-player co-op. Co-op tactics are made aware to the player in what is known as the co-op playbook. Unlike the original game, which in some instances limited the use of some tactics to certain situations, in The 40th Day, players have access to all tactics. Implementing these against opponents revolves around the game's "Aggro" system, tallied in the heads-up-display (HUD) and which measures the amount of attention a team member draws from opponents for certain tactics, leaving the other team member in various states of freedom to launch coordinated attacks as chosen. In addition to this change, players are also faced with moral dilemmas in the game, including choices presented to one of the players on a team that the other must bear the consequences of, as well as the decision as to deal with and/or defend civilian non-player characters (NPCs), who can be killed in the game. Multiplayer Modes In addition to its single player campaign, Army of Two: The 40th Day offers a robust, region-free, multiplayer experience that provides an array of unique features for up to 12 players at a time. This experience consists of four modes, including, three brand-new modes that provide a variety of objectives for partners to battle over. The four modes are: - Co-op Deathmatch - An intense battle of survival between up to six two-player partnerships. Only by mastering teamwork and partnership skills will players earn the most points and come out on top.
- Control - Sets players partnerships as TWO or FDI rival faction members as they aim to capture strategic locations in the city. Work with your partner and faction to control the most points within the time limit.
- Warzone - Is an all-out objective-based battle between TWO and FDI forces. Complete the most Destruction, Assassination, VIP, and Infiltration missions with your partner and faction to crush the opposition and win.
- Extraction - Pits a team of four players against a series of unique enemy waves as they move from point to point in the ruined city. Players must strategize as a unified team to combat the different forces of the 40th Day Initiative while trying to get out alive. Extraction is a bonus mode that will be available for free one month after Army of Two: The 40th Day is released, or at launch for players who pre-ordered.
Weapons Customization Army of Two: The 40th Day features the most advanced weapons customization ever seen in a video game. Using money earned in-game for your contracting duties you can adapt your arsenal and firepower to fit the obstacles you face. With malleable attributes like handling, accuracy, ammunition capacity, and power, coupled with a huge variety of parts and the ability to make customizations at any time in the game, the possibilities and impact you can make through customization are virtually limitless. Key Game Features - The Best Co-op Experience with All-New Moves and Tactics - Army of Two: The 40th Day has been built from the ground up with a focus on an incredible cooperative experience. The result is a bigger, better, more organic and immersive co-op experience that lets you put your best two-man tactics to use whenever and wherever you want.
- An Epic Story - A carefully orchestrated series of mysterious catastrophes is dragging Shanghai, China to the brink of ruin, and now the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.
- Explosive Game Modes Focused on Unique Co-op Play - Take your partner online in explosive multiplayer modes, each focused on unique cooperative play. Or strategize in the four-player co-op Extraction bonus mode and take on a series of intense enemy waves as you move from point to point through the ruined city.
- 12-player Multiplayer Support - Game supports up to 12 players in online modes.
- Advanced Weapons Customization - Change your weapon in the heat of battle and adapt your firepower to the situation.
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| Customer Reviews:
Showing reviews 1-5 of 25
Prompt and exact March 6, 2010 Jaime (Los Angeles, CA) the game arrived as it should've and even on the release day! as stated by amazon. thank you very much.
Granny Cat and the boys... March 2, 2010 Cathy L. Hicks (Marana, AZ) I'm a 63 year old Grandmother with three grandsons, one of them living close by. What do you think we do when he comes over? Yep! We play video games and our all-time favorite (at the moment) is "Army of Two: 40th Day." It's just a fun game! He goes CHARGING ahead while "Granny" takes up the rear (I'm a good sniper!) and we have the time of our lives. Of course, when he's in a position that my avitar can't reach... Sorry, kid, you died and we start this set to over. And DON'T DO THAT AGAIN.
There are a few drawbacks: when all three grandsons are here, we CAN'T play this game together! Well, that and the fact its WAY TOO SHORT -- think "Halo" guys, next "Army of Two" game, please, so it'll take at LEAST three to five days to finish and all four of us can get in on the action together. How about "Army of Two By Two" as a title and a much longer script?
I, myself, have defeated the game many times, twice on Contractor. Figured it'd be more difficult and was a wee bit disappointed, but not enough to keep me away from it. Also, where are all those "cats" I'm trying to find? (The White Tiger does NOT count!) I've rescued everyone and had my own "army" at the end to help out (they don't last very long), played the "good guy" and "bad guy" when the decision was presented -- why does Salem shoot Rios in the head, but Rios shoots Salem in the side at the end? -- and the outcome is mostly the same. And I still can't seem to unlock that last weapon! What's with that?
Still, even with all these "not-quite-positive" points, we/I still drag it out and shove it into the XBox. Did I mention it is a FUN game?
Granny Cat (and, NO, I don't go "live" thank you)
Improved Play but too closed scope February 28, 2010 General (Texas) As an avid fan of the original Army of Two (A2), I appreciate the improvements to upgrade system, sprinting, grenade throwing and custom mask making. Since it is a co-op game by heart, one needs to know that this game splits the screen vertically, not the customary horizontal split. This does take a period of adjustment become accostumed. The story line and mortality choices you must make as a team are great additions, along with mock surrender and hostage functions make your choice of attack sneaker and more exciting than simply blazing away. Co-op snipe is more fun since you can paint your targets and actually save hostages from execution...a very sweet function. There are some definite improvements...But,
I detest the vertical screen split. I like the horizontal split from the first game.
I dislike the entire story line being unfolded Shanghai alone! I missed the diversity of environment we enjoyed from the first game: Iraq, Aircraft Carrier, China, Miami, ect. Working for SSC in the first game and being betrayed gave the game a global feel...a true elite merc feel. I dislike fighting under the same urban, dilapilated backdrop.
As you may have guessed, I am a story-driven gamer. It does not have to be a Prime-rate BioWare storyline for me to appreciate the character development of a game. But, I felt story was much better in first A2, than this one.
I also dislike the primary weapons of the game...it is too bais to shotguns (auto, or semi). I'm a SAW man. I was sorely disappointed with the ineffectiveness and wasteful for shooting in this game. (I think shotguns are cheap weapons, but appreciate my partner having one :))
Overall, despite the storyline, screen split, lousy primary weapons, I still enjoy the game because I still believe in it function as TWO PLAYER third-person shooter---I only wish and challenger the developers in the next CO-OP game to consider more than simply aggro and CO-OP sniping/shielding, but advanced tactics; such as, making better use of demolitions, sniping through walls using thermo, options to climb anywhere to rappel.
Recommendations: Advance mapping (comes with a purchased upgrade) use satellite to detect enemy positions. Plot points place on a MAP--this allows you to (delayed) attack from one direction and your partner (climbs or jumps or rappels or charges), more melee weapons (as very potent secondary weapons).
A good game to play with your friend.
Never was delivered to me but I've played the demo February 26, 2010 Arsha Lubre I really wouldn't know about the full game since my game was never delivered to me. But I did play the demo and I liked it so far.
In my opinion...not bad at all February 24, 2010 C. Sellers (Shreveport, LA) Contrary to the reviews I have read, I actually found the game very stimulating and a lot of fun. It is maybe a little short and the choices you have to make kind of suck, (for some reason, It seemed I made all the wrong ones) but for those who enjoy any co-op shooter games like GOW, this game is a lot of fun. The weapons custimization is always fun as well, plenty of options with the exception of the pistol. The only part I didn't like was the ending...could've been better or at least a harder ending. Definately worth the purchase to sum it up!
Showing reviews 1-5 of 25
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